Having played several matches, it’s perhaps the only game mode I won’t make a point of going back to. With intel on the Death Star’s weak points, these Rebel targets must enter its confined trenches in search of a weak spot. This time, Darth Vader and his TIE pilots are actively hunting down X-Wings. Unlike the first round, things are a little different. If R2 manages to escape, players are treated to yet another space battle. If a Rebel manages to break through and activate the droid, it will make a beeline for the objective, though it can be stopped if damaged badly. Switching from air to land, and the Imperials are on the defensive once again, tasked with stopping R2-D2 from reaching an extraction point. If successful, the Rebels will land a transport ship inside Vader’s moon-like fortress. Rebels and Imperials face-off as the attacker try to down a Star Destroyer. Split into three parts, it kicks off with a space battle surrounding the Death Star.
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