![]() ![]() ![]() BRGthose prices, even though rough, would get you a good hunting rifle with NO mods on it.Īt least from my perspective. You have something designed for more sustained fire, able to take more common mags almost all of which are reliablealready outfitted with adequate US parts, and sized and balanced correctly for the separate P-grip.īattleRifleG3Mar 30, Mar 30, 9. To mod one, I would just get one that had a really bad stock on it then make the changes. These would be the only two mods I would think about making. Perhaps a good scout scope mount and a decent aftermarket stock. I think you said it best to accept the SKS as it is and get an AK for the things you want to be different. ![]() The SKS is happiest when in original issue configuration.įor the same money you'd spend on the mods, get a good AK! You'll be happier. Many of us have found the various "modern mods" just arne't worth the expense and trouble, not to mention the legality issues of some. Different stock ,scope mounts maybe being able to adapt the rifle for a detachable mag. Was wondering what modifications I could do to the SKS to make one look more modern. Discussion in ' SKS ' started by shjfMar 27, Log in or Sign up.
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![]() ![]() The Novus (a race of machines who fight the Hierarchy to avenge their fallen creators) arrive just in time to save Washington, D.C. Because the Hierarchy has vast military experience from invading and destroying other planets in the universe, the human race is not able to withstand their forces. Before their landing, observatories and scientists on Earth gave warning of aliens but the human race, as a whole, is not able to organize a unified military front against the alien forces. ![]() Universe at War: Earth Assault, begins in the year 2012 when an alien race known as the Hierarchy lands on Earth to strip-mine the planet. Universe at War: Earth Assault - Digital Download ![]() ![]() What follows contains spoilers, so stop here if you want to discover everything for yourself (and good luck with that!). It’s not on the same level as say the warlock green fire quest, but make no mistake, a good deal of effort went into creating this event for hunters! Taming Gara takes you across all of Draenor, and to me it’s basically a mini class quest without actually calling itself a quest. Thanks to some clever datamining of some spell IDs by someone on the Petopia forums, we received enough clues to get past our 4-day rut of no progress beyond the Shadowberries step. Just how do we tame her? It turns out that it’s become more complicated than any of us ever imagined. After a massive group effort and a little bit of luck, Gara has finally been solved. Those I recognized from the forums or Twitter were right beside me in game trying to figure out the same problems, coming up with crazy theories, and just having fun. A couple of nights ago, a bunch of hunters banded together on Twitter and the Petopia forums to try to solve the Gara mystery on the beta. ![]() Having played several matches, it’s perhaps the only game mode I won’t make a point of going back to. With intel on the Death Star’s weak points, these Rebel targets must enter its confined trenches in search of a weak spot. This time, Darth Vader and his TIE pilots are actively hunting down X-Wings. Unlike the first round, things are a little different. If R2 manages to escape, players are treated to yet another space battle. If a Rebel manages to break through and activate the droid, it will make a beeline for the objective, though it can be stopped if damaged badly. Switching from air to land, and the Imperials are on the defensive once again, tasked with stopping R2-D2 from reaching an extraction point. If successful, the Rebels will land a transport ship inside Vader’s moon-like fortress. ![]() Rebels and Imperials face-off as the attacker try to down a Star Destroyer. Split into three parts, it kicks off with a space battle surrounding the Death Star. ![]()
Finish up in the Garage and you're taken to the Speedway table, where you take your qualifying lap for your position in the race and try to beat the other drivers to the checkered flag. The Garage is the first table, where the more points you score, the better prepared your car will be for the race ahead. You can choose to go right into a game or warm up with a little practice, and pick from four professional racers: Dale Earnhardt, Bill Elliott, Bobby Labonte or Terry Labonte. high scores), set preferences, delve into the NASCAR vault or start playing pinball. ![]() You start the program with an option to take a look at the "Best Drivers" list (i.e. It is, however, a very good virtual pinball game with a NASCAR racing theme and some other goodies thrown in for racing enthusiasts. If the screenshots haven't already made it obvious, let me be perfectly clear: Although it may appeal to racing fans, THIS IS NOT A RACING GAME. The game has been noteworthy for having a very large voice cast. ![]() Players are tasked to reunite the gang and establish their dominance against rival gangs, large syndicates and even corrupt officials who framed him for murder. ![]() His mother was murdered by a drive-by shootout and his local gang Grove Street Families has fallen apart. CJ returns from Liberty City five years after he left his crime-ridden hometown. Players take the role of a former gangbanger Carl “CJ” Johnson. ![]() GTA San Andreas takes place in the fictional Los Santos, San Andreas during the 90s. Cows: Pretty good money and crafting experience level rec - N/A level min - N/A location - world tree base, tunnel to tomb of kingly blade's rewards - holy sword Excalibur, 30k exp, 80k yuld details - The Holy Sword, as it is called, it has many names, we all know the story of King Arthur and his round table. ![]() ![]() A weapon switch (preferably whatever style your main style is weak to) 90. Sharpening Stones are used on swords, daggers, axes, polearms, and fist weapons. Rune 2h swords are currently the fastest way power level smithing in free worlds with reasonable cost.Get 20 Attack and Strength before moving onto Defence for higher damage per second. ![]()
![]() Every wave has a couple of the guys in robes who are damned near immortal, takes almost a full magazine of AKM-74 or MP5A1 at point blank range to put one down. I've cleared out the Renegades, but they won't stop launching waves at the Machine Shop even though the faction map says they have been defeated. Now I've loaded the Complete patch and I'm playing through on Veteran, and this thing is mind-numbingly hard. ![]() I never finished or even got very far into this game as it was too buggy, I found artifact collection to be annoyingly difficult, and several times I broke the scripting and was left with an empty land. After I totally borked my Fallout New Vegas with The Rockwell Pursuit (great mod, just a mod too far on my rig) I've switched to S.T.A.L.K.E.R. |
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